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Slitterhead monster
Slitterhead monster









While Slitterhead is tentatively scheduled for 2023, with a high likelihood of slipping into 2024, there is some room for speculation as to what Toyama means by the "climax of development." This is a deliberately vague term for comparison, Atlus has said that Project Re: Fantasy's development has been in its climax since December 2020. According to Toyama, Slitterhead's development has entered its climax, and the character design team is facing issues as development ramps up. It seems like the game could be shaping up to hit that release window now as Toyama has retweeted a post from Bokeh Game Studio highlighting job opportunities at the studio including character designs. While there has been little information revealed regarding Slitterhead since its original reveal in 2021, other than Silent Hill composer Akira Yamaoka joining the team as the game's composer, the team has spoken of its intention to launch the game in 2023. RELATED: Konami Invites Developers To Pitch Silent Hill Projects After Sony dissolved the studio in 2021 to refocus it around Astro's Playroom developer Team Asobi, Toyama announced the creation of Bokeh Game Studio. One of these key creatives includes Keiichiro Toyama, director of the original Silent Hill who later left Konami to direct games like Siren and Gravity Rush for PlayStation. Slitterhead was announced during The Game Awards 2021 as the debut title from Bokeh Game Studio, a brand-new studio founded by multiple key creatives from Sony's defunct Japan Studio. While there has still not been any gameplay revealed for the title since its announcement in December 2021, it appears to be nearing the end of its development. Slitterhead has been one of the most intriguing horror games announced in recent years, coming from many veterans of the Japanese video game industry. However, he promises to keep fans updated regarding the development status of Slitterhead as time goes on.In a recent Tweet, Slitterhead's director Keiichiro Toyama has claimed that the game has entered the climax of its development. He also notes that the production will be continuing until at least the end of 2022, and what platforms the games will release on is also undecided. In regards to the current state of the Silent Hill successor, Toyama said that the development team is preparing to complete the prototype's core concept before increasing its manpower to start full-on production. He hinted that part of the gameplay will involve finding ways for these creatures to reveal themselves and drop their disguises. The mysterious creatures he said are mimicking humans are known as Yakushi, a kind of monster whose roots originate from classic theater. The trailer shows an unspecified city, with Toyama clarifying it is a fictional place inspired by 1980s and 90s Hong Kong, though the sights will be explored through a lens of nostalgia. Other details revealed about the game include the setting, as well as the inspiration for the monsters shown in Slitterhead. This extends to the gore aspect, where he hopes that it will portray the horror in a way that players will be immersed within it, providing entertainment with both a mysterious story and new action gameplay. He said that Slitterhead will be a more action-oriented third-person game, where it will have new mechanics that have not been seen in other games before, hoping it will create a unique experience.

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In an interview with IGN Japan, Toyama revealed some of the details of its gameplay and setting, though he remained silent about some specifics considering the game's early development stage.











Slitterhead monster